Hello, PlayStation fans! My name is Aurelien Loos, producer at Leikir Studio, an indie game maker in France. We’re a brand new studio and we try to bring grand new ideas to our game design. For example, our first game — Isbarah — combined action-platforming gameplay with bullet-hell (i.e. “danmaku”) action. Isbarah is a very hardcore game.
With our next game, we wanted to make something that anyone could pick up and enjoy. We also wanted to have a big focus on multiplayer — we have fond memories of playing “couch competition” games where you play with buddies right next to you. And as big PlayStation fans, it’s especially exciting for our team to bring our next title to PS4 — Wondershot!
Wondershot is a top-down, multiplayer focused party game. The controls are simple and responsive, and the rule is quite straightforward: “one shot and you’re down.” Four players can go head-to-head and use one of four weapons. Each weapon has its own special ability, which is especially useful with the constantly shifting map environments.
There’s also cooperative play where buddies can take on waves of wicked CPU-enemies. We had a chance to show this off at a recent games convention in Paris, and even got an award!
We’re absolutely thrilled to bring the game to PS4 in the coming months.
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